Dusknoir
- Set
- Intense Fight in the Destroyed Sky
- Number
- 041/092
- Rarity
- Rare Holo
- Category
- Pokémon – Stage 2
- Type
- Psychic
- HP
- 120
- Evolves from
- Dusclops
- Weakness
- Darkness +30
- Resistance
- Colorless -20
- Retreat cost
- 3
- Pokédex no.
- 477
- Illustrator
- Mitsuhiro Arita
Poké-Power Shadow Command
Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition.
Psychic · Colorless Damage Even
Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokémon.
Psychic · Psychic · Colorless Night Spin 50
Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokémon that has 2 or less Energy attached to it during your opponent's next turn.
Printings
- 1st Edition Holofoil
- Unlimited Holofoil